This theme of aborted potential typifies the spotty pacing and disconnected structure of Covenant’s lengthy, drawn-out middle act.While offering up multiple potential themes, story threads, and character journeys, the film never seems sure which is the most interesting, and so plays a frenetic game of Whack-a-Mole with all of them, failing to effectively explore any.
A familiar silhouette masking something that ultimately doesn’t feel right.
Right now it feels entirely to the detriment of the monster’s traditional power and mystique, and will likely require even greater narrative gymnastics across later films to reconcile with existing canon.
If it seems odd that I haven’t discussed those titular monsters much yet, that’s because the film doesn’t seem terribly concerned with them either.
Over the course of Covenant’s running time the movie descends into an increasingly blunt series of mechanical fan-service shout-outs that eventually shatter the immersion they initially craft.
A man in a monster suit rather than the real deal, the impression only skin-deep.